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Artificial Intelligence and Machine Learning

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發表於 17:23:20 | 顯示全部樓層 |閱讀模式
  • Neural networks: Use graphs to represent the interconnected neurons and weights.
  • Decision trees: Employ trees to make decisions based on features and their values.
  • Pattern recognition: Use data structures like hash tables or feature vectors to represent and compare patterns.


  • Collision detection: Use data structures like quadtrees or spatial hashing to efficiently detect collisions between objects.
  • Pathfinding: Employ graphs and Phone Number algorithms like A* search to find optimal paths for characters.
  • Level design: Use data structures to represent and manipulate game levels and objects.




  • Numerical simulations: Use arrays and matrices to represent and manipulate numerical data.
  • Data analysis: Employ data structures like histograms, scatter plots, or line graphs to visualize and analyze data.
  • Scientific visualization: Use data structures to represent and display scientific data in visual form.


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