|
- Neural networks: Use graphs to represent the interconnected neurons and weights.
- Decision trees: Employ trees to make decisions based on features and their values.
- Pattern recognition: Use data structures like hash tables or feature vectors to represent and compare patterns.
- Collision detection: Use data structures like quadtrees or spatial hashing to efficiently detect collisions between objects.
- Pathfinding: Employ graphs and Phone Number algorithms like A* search to find optimal paths for characters.
- Level design: Use data structures to represent and manipulate game levels and objects.
- Numerical simulations: Use arrays and matrices to represent and manipulate numerical data.
- Data analysis: Employ data structures like histograms, scatter plots, or line graphs to visualize and analyze data.
- Scientific visualization: Use data structures to represent and display scientific data in visual form.
|
|